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BrunX

This is the first floor of the Generic Hotel MLO preconfigured by BrunX

RiP.Hotels = {                          -- [ARRAY] all hotels
[1] = { -- [INTEGER] unique id for each hotel
Menu = vector3(-480.37, 210.55, 83.7), -- [VECTOR] menu coords (x,y,z)

Image = 'https://gamesmods.net/uploads/posts/2020-08/1596258866_44a9fa-pgta5910046022.jpg',
Description = "Buy this hotel and rent out rooms as a passive source of income. This property is a mid-range motel for getaways or people passing through.",

RoomImage = 'https://gta5mod.net/wp-content/uploads/2021/02/Opium-Nights-Hotel-Interior2.jpg', -- [STRING] default room image url (jpg/png)
RoomDescription = "This hotel room is characterized by minimalism. Here you will find everything from a minibar to a warehouse.", -- [STRING] default room description

Blip = { -- [OBJECT] remove/set false to disable blip (https://docs.fivem.net/docs/game-references/blips/)
Name = 'Generic Hotel', -- [STRING] blip name
Type = 475, -- [INTEGER] blip sprite
Scale = 0.9, -- [DECIMAL] blip size
Display = 4, -- [INTEGER] blip display type
Color = 13 -- [INTEGER] blip color
},

Ped = { -- https://docs.fivem.net/docs/game-references/ped-models/
Enable = true, -- [BOOLEAN] enable npc on entery
Hash = 0x3293B9CE, -- [HASH] ped hash
Coords = vector4(-480.37, 210.55, 83.7, 350.15) -- [VECTOR] ped coords (x,y,z,h)
},

RetailPrice = 60000, -- [INTEGER] hotel retail price

Upgrades = {
['storage'] = 0,
['equipment'] = 0
},

Rooms = {
[1] = { -- [INTEGER] unique (for hotel) floor number
[1] = { -- [INTEGER] unique (for floor) room number (max. 99)
Entery = vector3(-446.66, 203.9, 83.7),

Price = 1000, -- [INTEGER] default price per night
Unlock = 10000, -- [INTEGER] unlock price for hotel owners

Interior = {
Type = 'mlo',

Entery = vector4(-446.72, 202.78, 83.7, 335.08),
Range = 12, -- [INTEGER] range around entery after which the player left room automaticly (for bugging/better performance)

Storage = vector3(-447.42, 197.68, 83.15),
Clothing = vector3(-442.83, 197.54, 83.15),
Minibar = vector3(-451.36, 197.45, 83.15),
Safe = vector3(-449.86, 202.72, 83.15),
}
},
[2] = {
Entery = vector3(-461.19, 191.38, 83.16),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-460.04, 191.29, 83.16, 90.74),
Range = 12,

Storage = vector3(-454.95, 190.46, 83.16),
Clothing = vector3(-455.25, 194.84, 83.16),
Minibar = vector3(-454.85, 187.07, 83.15),
Safe = vector3(-458.93, 186.93, 83.16),
}
},
[3] = {
Entery = vector3(-462.14, 180.93, 83.16),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-461.01, 180.82, 83.16, 85.46),
Range = 12,

Storage = vector3(-454.95, 190.46, 83.16),
Clothing = vector3(-455.91, 184.12, 83.16),
Minibar = vector3(-456.15, 177.58, 83.16),
Safe = vector3(-457.23, 180.81, 83.15),
}
},
[4] = {
Entery = vector3(-493.67, 211.53, 84.35),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-493.48, 212.74, 84.35, 162.33),
Range = 12,

Storage = vector3(-492.84, 217.71, 84.35),
Clothing = vector3(-497.54, 217.64, 84.35),
Minibar = vector3(-488.74, 217.78, 84.35),
Safe = vector3(-488.89, 213.38, 84.35),
}
},
[5] = {
Entery = vector3(-509.41, 212.9, 84.35),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',
Entery = vector4(-509.4, 214.11, 84.35, 171.51),
Range = 12,
Storage = vector3(-508.8, 219.13, 84.36),
Clothing = vector3(-513.51, 219.22, 84.35),
Minibar = vector3(-504.55, 219.01, 84.35),
Safe = vector3(-505.02, 214.86, 84.35),
}
},
[6] = {
Entery = vector3(-519.97, 213.87, 84.35),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-520.02, 215.0, 84.35, 174.19),
Range = 12,

Storage = vector3(-519.32, 220.09, 84.38),
Clothing = vector3(-522.36, 220.69, 84.35),
Minibar = vector3(-516.19, 220.2, 84.35),
Safe = vector3(-517.49, 215.43, 84.35),
}
},
[7] = {
Entery = vector3(-520.41, 210.38, 84.35),

Price = 1000,
Unlock = 10000,

Interior = {

Entery = vector4(-520.43, 209.2, 84.35, 348.94),
Range = 12,

Storage = vector3(-521.22, 204.23, 83.15),
Clothing = vector3(-517.11, 204.27, 83.15),
Minibar = vector3(-525.21, 204.28, 83.15),
Safe = vector3(-523.92, 209.29, 83.15),
}
},
[8] = {
Entery = vector3(-506.14, 195.38, 83.15),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-504.98, 195.38, 83.15, 85.79),
Range = 12,

Storage = vector3(-499.92, 194.5, 83.15),
Clothing = vector3(-499.82, 198.86, 83.15),
Minibar = vector3(-499.93, 191.02, 83.15),
Safe = vector3(-504.36, 191.38, 83.15),
}
},
[9] = {
Entery = vector3(-507.02, 184.89, 83.16),

Price = 1000,
Unlock = 10000,

Interior = {
Type = 'mlo',

Entery = vector4(-505.89, 184.67, 83.16, 89.37),
Range = 12,

Storage = vector3(-502.31, 184.51, 83.15),
Clothing = vector3(-500.77, 188.42, 83.15),
Minibar = vector3(-501.03, 181.35, 83.16),
Safe = vector3(-505.8, 182.62, 83.16),
}
},
},
}
},
}