getTimeout
exports["RiP-Death"]:getTimeout()
This function returns the client players remaining death-timout time
Returned Integer
If the player has a timeout it returns the remaining time [integer]
in seconds. Otherwise it will return false
or 0
.
Example
local deathTimeout = exports["RiP-Death"]:getTimeout()
if deathTimeout then
print("player has "..deathTimeout.." seconds left")
else
print("player has no death timeout")
end